Green Week 2012!

Event Data: 
Mon, 2012-06-18 (All day) - Sun, 2012-06-24 (All day)


Green Week! The Ponyville Celebration of June

Starting on the 18th this month, and going to, and includes 24th, an event is being held! The Green week waterfight! We all know it's getting a bit hot these June, so what better way to cool off than with a water fight? The water will however, be enchanted with green dye that will remain, even when washed, for the duration of the event! At the end of the week, the most green pony will be the winner of a shiny green badge to put on their profile. Due to dye! If your coat is already green, it will turn yellow instead!


  1. The event is optional. Even in character. Ask someone if they're participating before trying to squirt them with green dye.
  2. Use whispers towards your target to roll dice. For this event we will be using 2 six sided dice, so your command should be !2d6. Wait for your target to roll dice as well in an attempt to dodge.
  3. You must try to dodge. No sitting down and taking it just to get points. That wouldn't be any fun!
  4. Each time you are hit, you gain a green point of dye. Keep track of your own points carefully! We are using the honor system! Document when you are given a permanant mark, and by whom, at what time of the day.
  5. No shooting your own alts!
  6. Your Squirt gun will be loaded with ONLY 3 permanant marks per day. You can temporarily dye other ponies with it all day long, but only 3 points can be given out on a successful hit! Your permanant marks are PER PLAYER not per character.
  7. Modifiers: If you think that a situation should allow for a modifier, add or subtract to your roll appropriately and explain why. E.g. I caught so-and-so off guard, so my hit has +2. I was flying high, so my dodge was +2. Whatever. Just make sure to log modifiers and explain why they are used.
  8. Remember. You can only give points.
  9. Don't beg other ponies to give you points. Let them pick their targets!
  10. Keep it friendly.
  11. Have FUN!

Steps by steps guide:

  1. Find a target/victim. Preferably someone already posting actively in character.
  2. Whisper target/victim if it is ok to squirt them
  3. Whisper your dice rolle !2d6 to your target, discuss modifier first if you wish.
  4. Wait for their defense rolling, also !2d6 in whisper
  5. Whoever rolled higher wins. Attacker wins tie. Each player can only successfully hit (point) three times a day to three differnet pony! So you only have 7days x 3 points = 21 points to give.
  6. Record your hitting and getting a point in your profile, optionally
  7. Have fun!


Details on green dye marks:

  1. Can only be made permanant after a successful hit.
  2. Character still have the option to clean it off ICLY if they wants to.
  3. You can also roleplay transporting and giving out green dye, your character can get them from the library. 
  4. The Green Dye are edible, non-toxic to ANY creature and does not burn.
  5. If you are already green, they will be yellow. The dye spot are always noticable! 
  6. It is optional, if you don't want to ruin your current roleplay, just simply don't accept it!


2011 Green week and awards